]> git.giacomolli.uk - onechat/blob - build_queue.go
Keep test daemon sockets under the path limit
[onechat] / build_queue.go
1 package main
2
3 import (
4 "container/heap"
5 "slices"
6 )
7
8 const (
9 // buildMax is the number of model builds that can run at once.
10 buildMax = 8
11
12 // buildLeafWindow is the number of unbuilt leaves that can be before a
13 // leaf whose build starts.
14 buildLeafWindow = 8
15 )
16
17 func newBuildQueue() *BuildQueue {
18 return &BuildQueue{
19 queued: make(map[NodeKey]bool),
20 running: make(map[NodeKey]bool),
21 failed: make(map[NodeKey]bool),
22 }
23 }
24
25 // BuildQueue holds the nodes that wait for a model build. A leaf joins it when
26 // its message is too long to be its own node. A merge joins it when both of its
27 // children are built and their texts do not fit in one node. So the core never
28 // scans the tree for work.
29 //
30 // The builds start in the order of the messages: the node whose context ends
31 // first starts first. The context of leaf i ends before message i, and the
32 // context of a merge ends after its last message. At a tie the merge starts
33 // first. So a backlog of leaves does not stop the merges that the view needs to
34 // shrink. A leaf can start only when fewer than buildLeafWindow leaves before
35 // it are unbuilt. A failed build waits until the next message.
36 type BuildQueue struct {
37 leaves []int
38 merges BuildMergeHeap
39 queued map[NodeKey]bool
40 running map[NodeKey]bool
41 failed map[NodeKey]bool
42 retry []NodeKey
43 }
44
45 // AddLeaf adds the leaf of message id. The IDs must come in increasing order.
46 func (q *BuildQueue) AddLeaf(id int) {
47 q.leaves = append(q.leaves, id)
48 }
49
50 // AddMerge adds a merge whose children are built. A merge that is in the queue
51 // already stays as it is.
52 func (q *BuildQueue) AddMerge(key NodeKey) {
53 if q.queued[key] {
54 return
55 }
56
57 q.queued[key] = true
58 heap.Push(&q.merges, key)
59 }
60
61 // Next returns the next node that can start, and marks it as running.
62 func (q *BuildQueue) Next() (NodeKey, bool) {
63 if len(q.running) >= buildMax {
64 return NodeKey{}, false
65 }
66
67 leaf, found := q.nextLeaf()
68 if len(q.merges) > 0 && (!found || nodeEnd(q.merges[0].level, q.merges[0].index) <= leaf.index) {
69 key := heap.Pop(&q.merges).(NodeKey)
70 q.running[key] = true
71
72 return key, true
73 }
74
75 if found {
76 q.running[leaf] = true
77 }
78
79 return leaf, found
80 }
81
82 // Done removes a built node from the queue.
83 func (q *BuildQueue) Done(key NodeKey) {
84 delete(q.running, key)
85
86 if key.level > 0 {
87 delete(q.queued, key)
88
89 return
90 }
91
92 position := slices.Index(q.leaves, key.index)
93 if position >= 0 {
94 q.leaves = slices.Delete(q.leaves, position, position+1)
95 }
96 }
97
98 // Fail keeps a node in the queue, but it cannot start until Retry.
99 func (q *BuildQueue) Fail(key NodeKey) {
100 delete(q.running, key)
101
102 if key.level > 0 {
103 q.retry = append(q.retry, key)
104 return
105 }
106
107 q.failed[key] = true
108 }
109
110 // Retry lets the failed nodes start again.
111 func (q *BuildQueue) Retry() {
112 clear(q.failed)
113
114 for _, key := range q.retry {
115 heap.Push(&q.merges, key)
116 }
117
118 q.retry = q.retry[:0]
119 }
120
121 // Running returns the number of builds that run.
122 func (q *BuildQueue) Running() int {
123 return len(q.running)
124 }
125
126 // nextLeaf returns the oldest leaf in the window that can start.
127 func (q *BuildQueue) nextLeaf() (NodeKey, bool) {
128 for _, id := range q.leaves[:min(len(q.leaves), buildLeafWindow)] {
129 key := NodeKey{0, id}
130 if !q.running[key] && !q.failed[key] {
131 return key, true
132 }
133 }
134
135 return NodeKey{}, false
136 }
137
138 // BuildMergeHeap holds the merges that can start, by the end of their context.
139 type BuildMergeHeap []NodeKey
140
141 func (h BuildMergeHeap) Len() int {
142 return len(h)
143 }
144
145 func (h BuildMergeHeap) Less(a, b int) bool {
146 return nodeEnd(h[a].level, h[a].index) < nodeEnd(h[b].level, h[b].index)
147 }
148
149 func (h BuildMergeHeap) Swap(a, b int) {
150 h[a], h[b] = h[b], h[a]
151 }
152
153 func (h *BuildMergeHeap) Push(value any) {
154 *h = append(*h, value.(NodeKey))
155 }
156
157 func (h *BuildMergeHeap) Pop() any {
158 old := *h
159 key := old[len(old)-1]
160 *h = old[:len(old)-1]
161
162 return key
163 }