X-Git-Url: https://git.giacomolli.uk/onechat/blobdiff_plain/b2873a2a0bf8b0ba648aebac51759e5fed89a2e2..36229ef68a30c5a117599037d79fa1fc708fbfef:/turn.go?ds=sidebyside diff --git a/turn.go b/turn.go index 0b2b29e..e0bd489 100644 --- a/turn.go +++ b/turn.go @@ -2,129 +2,202 @@ package main import ( "context" - "encoding/json" "errors" "fmt" + "log/slog" "path/filepath" - "strings" "sync" "time" ) -// modelClient sends model calls. -type modelClient interface { - Create(ctx context.Context, request Request) (Response, error) +// newTurnLoop returns the loop of agent with its memory, its subagents, and the +// WhatsApp link and the schedules of its tools. Its calls go through client, +// and notify gets each event. The clock gives the date of a turn. logger gets +// the failed turns and the ends of the subagents. A child has no WhatsApp +// tools, even when the caller supplies a link. +func newTurnLoop(agent *Agent, memory *Memory, subagents *Subagents, whatsapp *WhatsApp, schedules *Schedules, client ChainClient, clock func() time.Time, logger *slog.Logger, notify func(Event)) (*TurnLoop, error) { + layout, err := loadViewLayout(filepath.Join(agent.dir, viewLayoutFileName)) + if err != nil { + return nil, err + } + + l := &TurnLoop{ + agent: agent, + memory: memory, + client: client, + layout: layout, + clock: clock, + logger: logger, + notify: notify, + wake: make(chan struct{}, 1), + } + + l.runs = &SubagentRuns{ + agent: agent, + memory: memory, + subagents: subagents, + layout: layout, + client: client, + state: l.state, + report: l.Report, + note: l.note, + fail: l.fail, + logger: logger, + notify: notify, + running: make(map[string]*SubagentRun), + } + + if agent.config.Parent != "" { + whatsapp = nil + } + + l.tools = &Toolbox{ + log: l, + chat: memory, + subagents: subagents, + runs: l.runs, + whatsapp: whatsapp, + schedules: schedules, + workdir: agent.config.Workdir, + agentName: agent.config.Name, + } + + return l, nil } // Event tells the clients what the agent does as it happens. Kind is the kind -// of a logged message (user, reply, tool, echo), or one of ready, busy, idle, -// and error. ID is the ID of a logged message. Source names the client that -// sent a user message, such as terminal or telegram, so that each client can -// show the messages of the others. +// of a logged message (user, reply, tool, echo, note, work), or one of ready, +// busy, idle, error, and subagent, which tells that the subagent Text starts a +// run. ID is the ID of a logged message. Source names the client that sent a +// user message, such as terminal or telegram, so that each client can show the +// messages of the others, or the subagent of a report. Status tells how the run +// of a report ended: finished, stopped, or failed. type Event struct { Kind string `json:"kind"` ID int `json:"id,omitempty"` Text string `json:"text,omitempty"` Source string `json:"source,omitempty"` + Status string `json:"status,omitempty"` } -// loop runs the turns of one agent. A user message goes to the log when it +// TurnLoop runs the turns of one agent. A user message goes to the log when it // comes, and it wakes the loop. A turn waits until every message before it is -// summarized. Then its first request holds the prompt, the tools, and the -// input of turnInput. The loop runs the tool calls of each response and sends -// their results back, until a response has no tool call: the final answer. +// summarized. Then the turn runs a Chain whose first request holds the prompt, +// the tools, and the input of turnInput. // -// The view goes out as the messages of a viewLayout, so the first request of -// a turn reads the view of the turn before from the prompt cache. -// -// Each later request of a turn begins with the whole input of the request -// before it, then its output items, then the tool results. The output items -// hold the reasoning with its encrypted content, because the calls do not -// store it. So each request begins with all of the previous one and reads it -// from the prompt cache. User messages that come during a turn join the next -// request after the tool results. The replies, the tool calls, and the results -// go to the log as they happen. The thoughts never do. -type loop struct { - agent *Agent - memory *Memory - client modelClient - tools *toolbox - layout *viewLayout - clock func() time.Time - notify func(Event) - wake chan struct{} +// The view goes out as the messages of a ViewLayout, so the first request of a +// turn reads the view of the turn before from the prompt cache. User messages +// that come during a turn join the next request of its chain after the tool +// results, and so do the reports of the subagents. The subagents run until the +// loop ends. Parent and child messages stay queued until the turn finishes. +// active belongs to the running turn. The mutex protects pending, cancel, and +// failure. +type TurnLoop struct { + agent *Agent + memory *Memory + client ChainClient + tools *Toolbox + runs *SubagentRuns + layout *ViewLayout + clock func() time.Time + logger *slog.Logger + notify func(Event) + wake chan struct{} + messages *DaemonMessages + openChild func(context.Context, *Agent) (*DaemonAgent, error) + active []Message mutex sync.Mutex pending []Message cancel context.CancelFunc + failure error } -// functionCall holds the fields of a function call output item. -type functionCall struct { - Type string `json:"type"` - Name string `json:"name"` - Arguments string `json:"arguments"` - CallID string `json:"call_id"` -} - -// functionCallOutput is the input item with the result of a function call. -type functionCallOutput struct { - Type string `json:"type"` - CallID string `json:"call_id"` - Output string `json:"output"` -} - -// newLoop returns the loop of agent with its memory. Its calls go through -// client, and notify gets each event. The clock gives the date of a turn. -func newLoop(agent *Agent, memory *Memory, client modelClient, clock func() time.Time, notify func(Event)) (*loop, error) { - layout, err := loadLayout(filepath.Join(agent.dir, layoutFileName)) +// Submit logs a user message from the client source and wakes the loop. The +// message joins the next request: the first one of a new turn, or the next one +// of a running turn. +func (l *TurnLoop) Submit(source, text string) (Message, error) { + message, err := l.record("user", source, text) if err != nil { - return nil, err + return Message{}, err } - l := &loop{ - agent: agent, - memory: memory, - client: client, - layout: layout, - clock: clock, - notify: notify, - wake: make(chan struct{}, 1), - } + l.mutex.Lock() + + l.pending = append(l.pending, message) + l.mutex.Unlock() - l.tools = &toolbox{ - log: l, - chat: memory, - workdir: agent.config.Workdir, + select { + case l.wake <- struct{}{}: + default: } - return l, nil + return message, nil } -// Submit logs a user message from the client source and wakes the loop. The -// message joins the next request: the first one of a new turn, or the next one -// of a running turn. -func (l *loop) Submit(source, text string) (Message, error) { - message, err := l.record("user", source, text) +// Report logs the report text of the subagent name as a work message and tells +// the clients, with the status of the run. Unless the subagent was stopped, the +// report joins the waiting messages and wakes the loop, as a user message of +// Submit does. A failed write stops the loop, because the log refuses all +// writes after it. +func (l *TurnLoop) Report(name, text, status string) { + message, err := l.Work(name, text, status) + switch { + case err != nil: + l.fail(fmt.Errorf("%w: %w", errChainLogWrite, err)) + case status != subagentStopped: + l.Wake(message) + } +} + +// Work logs text as a work message of source, such as the name of a subagent, +// and tells the clients, with status. The message starts no turn until it goes +// to Wake. +func (l *TurnLoop) Work(source, text, status string) (Message, error) { + message, err := l.memory.Append("work", text) if err != nil { return Message{}, err } + l.notify(Event{ + Kind: "work", + ID: message.ID, + Text: text, + Source: source, + Status: status, + }) + + return message, nil +} + +// Wake adds the logged messages to the waiting messages and wakes the loop +// once, as a user message of Submit does. They join the first request of a new +// turn together, or the next request of a running turn after the tool results. +func (l *TurnLoop) Wake(messages ...Message) { + if len(messages) == 0 { + return + } + l.mutex.Lock() - l.pending = append(l.pending, message) + + l.pending = append(l.pending, messages...) l.mutex.Unlock() select { case l.wake <- struct{}{}: default: } +} - return message, nil +// StopSubagent ends the run of the subagent name and tells if it ran. Its +// report is logged, but it starts no turn. +func (l *TurnLoop) StopSubagent(name string) (bool, error) { + return l.runs.Stop(name) } // Interrupt ends the running turn. A running tool is killed, and the turn sends // no further request. -func (l *loop) Interrupt() bool { +func (l *TurnLoop) Interrupt() bool { l.mutex.Lock() defer l.mutex.Unlock() @@ -138,7 +211,7 @@ func (l *loop) Interrupt() bool { } // Busy tells if a turn runs. -func (l *loop) Busy() bool { +func (l *TurnLoop) Busy() bool { l.mutex.Lock() defer l.mutex.Unlock() @@ -147,13 +220,63 @@ func (l *loop) Busy() bool { // Append logs a message and tells the clients. The toolbox logs its calls and // results through it. -func (l *loop) Append(kind, text string) (Message, error) { +func (l *TurnLoop) Append(kind, text string) (Message, error) { return l.record(kind, "", text) } +// Flush makes the log durable. +func (l *TurnLoop) Flush(ctx context.Context) error { + return l.memory.Flush(ctx) +} + +// Run runs a turn each time user messages or reports wait, until ctx ends. It +// returns the error of a failed log write, which stops the agent. At its start +// it resumes the subagents that a stop of the daemon cut, and at its end it +// ends the runs of the subagents and waits for them. +func (l *TurnLoop) Run(ctx context.Context) error { + defer l.runs.Close() + + err := l.runs.Resume(ctx) + if err != nil { + return fmt.Errorf("resume subagents: %w", err) + } + + for { + for ctx.Err() == nil && l.waiting() { + err := l.failed() + if err != nil { + return fmt.Errorf("check turn loop failure: %w", err) + } + + err = l.turn(ctx) + if err != nil { + return fmt.Errorf("run turn: %w", err) + } + } + + select { + case <-l.wake: + case <-ctx.Done(): + return ctx.Err() + } + + err := l.failed() + if err != nil { + return fmt.Errorf("check turn loop failure: %w", err) + } + } +} + +// note logs a note and tells the clients. A note starts no turn. +func (l *TurnLoop) note(text string) error { + _, err := l.record("note", "", text) + + return err +} + // record logs a message and tells the clients, with the client source of a user // message. -func (l *loop) record(kind, source, text string) (Message, error) { +func (l *TurnLoop) record(kind, source, text string) (Message, error) { message, err := l.memory.Append(kind, text) if err != nil { return Message{}, err @@ -169,63 +292,56 @@ func (l *loop) record(kind, source, text string) (Message, error) { return message, nil } -// Flush makes the log durable. -func (l *loop) Flush(ctx context.Context) error { - return l.memory.Flush(ctx) -} - -// Run runs a turn each time user messages wait, until ctx ends. It returns the -// error of a failed log write, which stops the agent. -func (l *loop) Run(ctx context.Context) error { - for { - for l.waiting() { - err := l.turn(ctx) - if err != nil { - return err - } - } +// waiting tells if user messages or reports wait for a request. +func (l *TurnLoop) waiting() bool { + l.mutex.Lock() + defer l.mutex.Unlock() - select { - case <-l.wake: - case <-ctx.Done(): - return ctx.Err() - } - } + return len(l.pending) > 0 } -// waiting tells if user messages wait for a request. -func (l *loop) waiting() bool { +// fail stops the loop with err. +func (l *TurnLoop) fail(err error) { l.mutex.Lock() - defer l.mutex.Unlock() - return len(l.pending) > 0 + l.failure = errors.Join(l.failure, err) + l.mutex.Unlock() + + select { + case l.wake <- struct{}{}: + default: + } } -// take returns the user messages that wait for a request, and removes them. -func (l *loop) take() []Message { +// failed returns the error of a failed write of a report. +func (l *TurnLoop) failed() error { l.mutex.Lock() defer l.mutex.Unlock() - messages := l.pending - l.pending = nil - - return messages + return l.failure } // turn runs one turn. A failed or interrupted model call ends the turn and -// tells the clients. The messages of the turn stay in the log and the view, and -// the next turn starts only with a new message, so a lasting failure such as a -// needed login does not repeat. Only a failed log write is an error of turn. -func (l *loop) turn(ctx context.Context) error { +// tells the clients. A failure also goes to the logger, so that it is not lost +// when no client is connected, but an interrupt does not. The messages of the +// turn stay in the log and the view, and the next turn starts only with a new +// message, so a lasting failure such as a needed login does not repeat. Only a +// failed log or queue write is an error of turn. A daemon stop leaves taken +// parent and child messages queued for restart. A user interrupt completes them +// without a report. +func (l *TurnLoop) turn(ctx context.Context) error { + runCtx := ctx ctx, cancel := context.WithCancel(ctx) defer cancel() l.mutex.Lock() + l.cancel = cancel l.mutex.Unlock() defer func() { l.mutex.Lock() + l.cancel = nil l.mutex.Unlock() }() @@ -234,8 +350,24 @@ func (l *loop) turn(ctx context.Context) error { Kind: "busy", }) - err := l.chain(ctx) - if err != nil && !errors.Is(err, errLogWrite) { + if l.messages != nil { + l.logger.Info("turn started") + } + + reply, err := l.chain(ctx) + if l.messages != nil && !errors.Is(err, errChainLogWrite) && (err == nil || runCtx.Err() == nil) { + finishErr := l.messages.Finish(l, l.active, reply) + if finishErr != nil { + err = errors.Join(err, fmt.Errorf("%w: finish agent messages: %w", errChainLogWrite, finishErr)) + } + } + + l.active = nil + if err != nil && !errors.Is(err, errChainLogWrite) { + if ctx.Err() == nil { + l.logger.Error("turn failed", "err", err) + } + l.notify(Event{ Kind: "error", Text: turnError(ctx, err), @@ -244,6 +376,10 @@ func (l *loop) turn(ctx context.Context) error { err = nil } + if l.messages != nil { + l.logger.Info("turn done") + } + l.notify(Event{ Kind: "idle", }) @@ -251,24 +387,21 @@ func (l *loop) turn(ctx context.Context) error { return err } -// errLogWrite marks an error of a log write, which ends the loop. -var errLogWrite = errors.New("log write failed") - // chain runs the request chain of a turn until the final answer. -func (l *loop) chain(ctx context.Context) error { +func (l *TurnLoop) chain(ctx context.Context) (string, error) { messages := l.take() if len(messages) == 0 { - return nil + return "", nil } err := l.memory.Wait(ctx) if err != nil { - return err + return "", fmt.Errorf("wait for turn memory: %w", err) } instructions, err := l.agent.Prompt() if err != nil { - return err + return "", fmt.Errorf("read turn prompt: %w", err) } skip := make(map[int]bool, len(messages)) @@ -278,100 +411,61 @@ func (l *loop) chain(ctx context.Context) error { view, err := l.layout.Split(l.memory.ViewLines(skip)) if err != nil { - return err + return "", fmt.Errorf("split turn view: %w", err) } - input := turnInput(view, l.state(), messages) - for turn := "first"; ; turn = "next" { - response, err := l.client.Create(ctx, Request{ + chain := &Chain{ + client: l.client, + tools: l.tools, + request: ModelRequest{ Model: l.agent.config.Model, Effort: l.agent.config.Effort, Instructions: instructions, - Tools: agentTools(), - Input: input, - Turn: turn, - }) - if err != nil { - return err - } - - input, err = l.handle(ctx, input, response) - if err != nil { - return err - } - - if len(input) == 0 { - return nil - } + Tools: l.agent.Tools(), + }, + take: l.take, } -} -// handle logs the replies of response and runs its tool calls. It returns the -// input of the next request: input, the output items, the tool results, and -// the user messages that came in the meantime. After the final answer it -// returns no input. -func (l *loop) handle(ctx context.Context, input []any, response Response) ([]any, error) { - var outputs []any - for _, raw := range response.Output { - item, err := inputItem(raw) - if err != nil { - return nil, err - } - - input = append(input, item) - - var call functionCall - err = json.Unmarshal(raw, &call) - if err != nil { - return nil, fmt.Errorf("decode output item: %w", err) - } - - switch call.Type { - case "message": - text, err := outputText([]json.RawMessage{raw}) - if err != nil { - return nil, err - } + reply, err := chain.Run(ctx, turnInput(view, l.state(), messages)) + if err != nil { + return "", fmt.Errorf("run turn chain: %w", err) + } - text = strings.TrimSpace(text) - if text == "" { - continue - } + return reply, nil +} - _, err = l.Append("reply", text) - if err != nil { - return nil, fmt.Errorf("%w: %w", errLogWrite, err) - } - case "function_call": - output, err := l.tools.Call(ctx, call.Name, call.Arguments) - if err != nil { - return nil, fmt.Errorf("%w: %w", errLogWrite, err) - } +// take returns the user messages that wait for a request, and removes them. +func (l *TurnLoop) take() []Message { + l.mutex.Lock() + defer l.mutex.Unlock() - outputs = append(outputs, functionCallOutput{ - Type: "function_call_output", - CallID: call.CallID, - Output: output, - }) - } + messages := l.pending + l.pending = nil + if l.messages != nil { + l.active = append(l.active, messages...) } - if len(outputs) == 0 { - return nil, nil - } + return messages +} - input = append(input, outputs...) - for _, message := range l.take() { - input = append(input, userMessage(message.Text)) +// state returns the per-turn state: the end of the view, and the date and time +// of the turn, then the names and responsibilities of its children. +func (l *TurnLoop) state() string { + state := "\n\nNow: " + l.clock().Format("Monday 2006-01-02 15:04 -07:00") + if l.messages != nil { + state += l.messages.ChildState(l.agent.config.Name) } - return input, nil + return state } -// state returns the per-turn state: the end of the view, and the date and time -// of the turn. -func (l *loop) state() string { - return "\n\nNow: " + l.clock().Format("Monday 2006-01-02 15:04 -07:00") +// turnError returns the text of the error that ended a turn. +func turnError(ctx context.Context, err error) string { + if ctx.Err() != nil { + return "interrupted" + } + + return err.Error() } // turnInput returns the input of the first request of a turn, stable parts @@ -381,36 +475,13 @@ func (l *loop) state() string { func turnInput(view []string, state string, messages []Message) []any { input := make([]any, 0, len(view)+1+len(messages)) for _, text := range view { - input = append(input, userMessage(text)) + input = append(input, modelUserMessage(text)) } - input = append(input, userMessage(state)) + input = append(input, modelUserMessage(state)) for _, message := range messages { - input = append(input, userMessage(message.Text)) + input = append(input, modelUserMessage(message.Text)) } return input } - -// inputItem returns an output item as an input item for the next request. The -// calls do not store their items, so the item goes back whole, without its id. -func inputItem(raw json.RawMessage) (map[string]any, error) { - var item map[string]any - err := json.Unmarshal(raw, &item) - if err != nil { - return nil, fmt.Errorf("decode output item: %w", err) - } - - delete(item, "id") - - return item, nil -} - -// turnError returns the text of the error that ended a turn. -func turnError(ctx context.Context, err error) string { - if ctx.Err() != nil { - return "interrupted" - } - - return err.Error() -}