)
const (
- // replayMessages is the length of the synthetic log.
- replayMessages = 100000
+ // memoryReplayMessages is the length of the synthetic log.
+ memoryReplayMessages = 100000
- // replayShortMessages is the length of the synthetic log with -short.
- // It is long enough for batches of the chat view.
- replayShortMessages = 5000
+ // memoryReplayShortMessages is the length of the synthetic log with
+ // -short. It is long enough for batches of the chat view.
+ memoryReplayShortMessages = 5000
)
func TestMemoryRestartLoadsTheSameView(t *testing.T) {
cause string
}{
{
- name: "receipt points to different text",
+ name: "refuses when receipt points to different text",
id: 0,
cause: "does not match",
},
{
- name: "receipt skips a log position",
+ name: "refuses when receipt skips a log position",
id: 2,
cause: "beyond the log",
},
{
- name: "receipt has a negative position",
+ name: "refuses when receipt has a negative position",
id: -1,
cause: "read queued message",
},
// log is shorter, and the test still requires a batch of the chat view.
func TestReplaySyntheticLog(t *testing.T) {
start := time.Now()
- messages := replayMessages
+ messages := memoryReplayMessages
if testing.Short() {
- messages = replayShortMessages
+ messages = memoryReplayShortMessages
}
root := t.TempDir()
long := make([]bool, messages)
for id := range messages {
if id == messages/2 {
- memory = replayRequireRestart(t, memory, root, clock)
+ memory = memoryReplayRequireRestart(t, memory, root, clock)
}
clock.now = clock.now.Add(time.Minute)
- kind, text := replayMessage(random, id)
+ kind, text := memoryReplayMessage(random, id)
long[id] = len(kind)+len(": ")+len(text) > nodeBytes
- lines := replayViewLines(memory)
+ lines := memoryReplayViewLines(memory)
_, err = memory.Append(kind, text)
require.NoError(t, err)
- size, merged := replayRequireViews(t, memory, lines, long, id%1000 == 0)
+ size, merged := memoryReplayRequireViews(t, memory, lines, long, id%1000 == 0)
if merged {
batches++
low = min(low, size)
require.NoError(t, memory.Wait(t.Context()))
}
- memory = replayRequireRestart(t, memory, root, clock)
+ memory = memoryReplayRequireRestart(t, memory, root, clock)
require.Equal(t, messages, memory.log.Len())
require.Positive(t, batches)
return fmt.Sprintf("long %d ", n) + strings.Repeat("x", nodeBytes)
}
-// replayRequireRestart closes memory, opens it again, and checks that the views
-// and view.json stay the same byte for byte.
-func replayRequireRestart(t *testing.T, memory *Memory, root string, clock *TestClock) *Memory {
+// memoryReplayRequireRestart closes memory, opens it again, and checks that the
+// views and view.json stay the same byte for byte.
+func memoryReplayRequireRestart(t *testing.T, memory *Memory, root string, clock *TestClock) *Memory {
t.Helper()
require.NoError(t, memory.Wait(t.Context()))
return memory
}
-// replayMessage returns the kind and the text of message id. Most messages are
-// tool calls and their output. Users write short lines. One output in a hundred
-// is over 30 KB.
-func replayMessage(random *rand.Rand, id int) (string, string) {
+// memoryReplayMessage returns the kind and the text of message id. Most
+// messages are tool calls and their output. Users write short lines. One output
+// in a hundred is over 30 KB.
+func memoryReplayMessage(random *rand.Rand, id int) (string, string) {
roll := random.IntN(100)
switch {
case roll < 5:
- return "user", replayText(id, 10+random.IntN(200))
+ return "user", memoryReplayText(id, 10+random.IntN(200))
case roll < 10:
- return "reply", replayText(id, 100+random.IntN(1500))
+ return "reply", memoryReplayText(id, 100+random.IntN(1500))
case roll < 12:
- return "note", replayText(id, 50+random.IntN(600))
+ return "note", memoryReplayText(id, 50+random.IntN(600))
case roll < 13:
- return "work", replayText(id, 300+random.IntN(3000))
+ return "work", memoryReplayText(id, 300+random.IntN(3000))
case roll < 56:
- return "tool", replayText(id, 60+random.IntN(400))
+ return "tool", memoryReplayText(id, 60+random.IntN(400))
case roll < 57:
- return "echo", replayText(id, 30000+random.IntN(30000))
+ return "echo", memoryReplayText(id, 30000+random.IntN(30000))
default:
- return "echo", replayText(id, 20+random.IntN(4000))
+ return "echo", memoryReplayText(id, 20+random.IntN(4000))
}
}
-// replayViewLines returns the number of lines in the chat view of memory.
-func replayViewLines(memory *Memory) int {
+// memoryReplayViewLines returns the number of lines in the chat view of memory.
+func memoryReplayViewLines(memory *Memory) int {
memory.mutex.Lock()
defer memory.mutex.Unlock()
return len(memory.chat.lines)
}
-// replayRequireViews checks the views after a new message, and with full
+// memoryReplayRequireViews checks the views after a new message, and with full
// compares them with the tree. Each view is at most its high limit, and a batch
// merges the chat view to its low limit. The leaf of the new message can be
// built after the append, so the sizes count it as the pending mark, as the
// append did. It returns the size of the chat view and if a batch merged it,
// from the number of lines before the message.
-func replayRequireViews(t *testing.T, memory *Memory, lines int, long []bool, full bool) (int, bool) {
+func memoryReplayRequireViews(t *testing.T, memory *Memory, lines int, long []bool, full bool) (int, bool) {
t.Helper()
memory.mutex.Lock()
defer memory.mutex.Unlock()
- size := replayAppendSize(memory.chat)
+ size := memoryReplayAppendSize(memory.chat)
require.LessOrEqual(t, size, viewChatHigh)
- require.LessOrEqual(t, replayAppendSize(memory.cview), viewCompactionHigh)
+ require.LessOrEqual(t, memoryReplayAppendSize(memory.cview), viewCompactionHigh)
merged := len(memory.chat.lines) < lines
if merged {
require.LessOrEqual(t, size, viewChatLow)
}
- replayRequireOnlySummaries(t, memory, long, full)
+ memoryReplayRequireOnlySummaries(t, memory, long, full)
return size, merged
}
-// replayText returns a text of about size bytes that starts with its message ID
-// and holds some non-ASCII characters.
-func replayText(id, size int) string {
+// memoryReplayText returns a text of about size bytes that starts with its
+// message ID and holds some non-ASCII characters.
+func memoryReplayText(id, size int) string {
head := fmt.Sprintf("m%d ", id)
words := "ação data line café "
return head + strings.Repeat(words, max(1, (size-len(head))/len(words)))
}
-// replayAppendSize returns the size of view with its last line as the pending
-// mark.
-func replayAppendSize(view *View) int {
+// memoryReplayAppendSize returns the size of view with its last line as the
+// pending mark.
+func memoryReplayAppendSize(view *View) int {
last := view.lines[len(view.lines)-1]
return view.Size() - view.lineSize(last) + len(viewPending)
}
-// replayRequireOnlySummaries checks each line of the chat view as the model
-// reads it. A built line holds its node, a long message has a summary of the
-// fake summarizer and not its text, and an unbuilt line holds only the pending
-// mark. With full, it also checks that the view keeps the node of each built
-// line. The caller holds the lock of memory.
-func replayRequireOnlySummaries(t *testing.T, memory *Memory, long []bool, full bool) {
+// memoryReplayRequireOnlySummaries checks each line of the chat view as the
+// model reads it. A built line holds its node, a long message has a summary of
+// the fake summarizer and not its text, and an unbuilt line holds only the
+// pending mark. With full, it also checks that the view keeps the node of each
+// built line. The caller holds the lock of memory.
+func memoryReplayRequireOnlySummaries(t *testing.T, memory *Memory, long []bool, full bool) {
t.Helper()
rendered := strings.Split(memory.chat.Render(), "\n")