// gets a notice.
whatsappNoticeDelay = 10 * time.Minute
+ // whatsappRetryDelay is the first wait after a failed starting
+ // connection.
+ whatsappRetryDelay = 2 * time.Second
+
+ // whatsappRetryLimit is the longest wait between starting connections.
+ whatsappRetryLimit = 5 * time.Minute
+
// whatsappRequests is the number of pair and unlink commands that can
// wait for Run.
whatsappRequests = 8
}
var err error
+
w.state, err = openWhatsAppState(filepath.Join(w.dir, whatsappStateFileName), whatsappBatchQuiet, whatsappBatchWindow)
if err != nil {
return nil, err
if w.device.ID != nil {
w.linked = true
w.inbox.waitForCatchup()
+
w.own = whatsappOwnIDs(w.device.ID.User, w.device.LID.User)
}
own []string
notify func(Event)
connected bool
+ retrying bool
connectedAt time.Time
disconnectedAt time.Time
disconnections int
// Run connects a linked device, logs the closed batches in l, runs the pair and
// unlink commands, and handles a logout from the phone, until ctx ends. Its
// notes go to the log of l, and notify gets the notices for all clients. A
-// failed first connection is logged, and the library tries again when the
-// failure is one of the network. Run returns the error of a write of the log or
-// of the state file, which stops the daemon, because then messages would be
-// lost.
+// failed first connection starts the same outage notice as a lost connection. A
+// timer in the select retries it with a doubled wait from 2 seconds to 5
+// minutes, without a retry goroutine or a wait that blocks commands or the
+// inbox. A connection, unlink, logout, or ctx end stops retries. The library
+// owns retries after a connection opens. Run returns the error of a write of
+// the log or of the state file, which stops the daemon, because then messages
+// would be lost.
func (w *WhatsApp) Run(ctx context.Context, l *TurnLoop, notify func(Event)) error {
w.mutex.Lock()
+
w.notify = notify
linked := w.linked
+ w.retrying = linked
w.mutex.Unlock()
- if linked {
- w.connect(ctx)
+ timer := time.NewTimer(whatsappRetryDelay)
+ timer.Stop()
+ defer timer.Stop()
+
+ var retry <-chan time.Time
+
+ delay := whatsappRetryDelay
+ connect := func() {
+ retry = nil
+ if w.connect(ctx) {
+ timer.Reset(delay)
+
+ retry = timer.C
+ delay = min(2*delay, whatsappRetryLimit)
+ }
+ }
+
+ stopRetry := func() {
+ timer.Stop()
+
+ retry = nil
+
+ w.mutex.Lock()
+
+ w.retrying = false
+ w.mutex.Unlock()
}
var pairing sync.WaitGroup
+
cancel := func() {}
defer func() {
cancel()
w.close()
}()
+ if linked {
+ connect()
+ }
+
for {
err := w.inbox.deliver(ctx, l, w.link(), false)
if err != nil {
return err
case <-w.inbox.wake:
case <-w.inbox.due():
+ case <-retry:
+ connect()
case <-w.logouts:
+ stopRetry()
+
err = w.loggedOut(ctx, l)
if err != nil {
return err
case request := <-w.requests:
cancel()
pairing.Wait()
+
cancel = func() {}
switch {
case request.unlink:
+ stopRetry()
+
err = w.unlink(ctx, l, request.answer)
if err != nil {
return err
switch {
case len(fields) == 1 && fields[0] == "status":
answer(w.Status())
+
return
case len(fields) == 1 && fields[0] == "unlink":
request.unlink = true
phone, valid := whatsappPhone(strings.Join(fields[1:], ""))
if !valid {
answer("PHONE must be the number of your WhatsApp account with its country code: 7 to 15 digits, such as +15550001111.")
+
return
}
request.phone = phone
default:
answer(whatsappUsage)
+
return
}
}
}
-// connect makes the client of the linked device and connects it.
-func (w *WhatsApp) connect(ctx context.Context) {
+// connect tries the starting connection of the linked device with one client.
+// It returns whether Run must retry. A failed call starts the shared outage
+// state and logs its redacted cause once, because a returned ConnectContext
+// error does not emit Disconnected. Connected logs recovery after
+// authentication.
+func (w *WhatsApp) connect(ctx context.Context) bool {
w.mutex.Lock()
- w.client = w.newClient(w.device, w.handle)
+
+ if ctx.Err() != nil || !w.linked || !w.retrying || w.closed {
+ w.mutex.Unlock()
+
+ return false
+ }
+
+ if w.client == nil {
+ w.client = w.newClient(w.device, w.handle)
+ }
+
client := w.client
w.mutex.Unlock()
err := client.ConnectContext(ctx)
- if err != nil {
- w.logger.Printf("WhatsApp messages do not come, because the connection failed, and it is tried again only at a restart of the daemon: %s", w.redact(err.Error()))
+
+ w.mutex.Lock()
+
+ if err == nil || ctx.Err() != nil || !w.retrying || !w.linked {
+ w.retrying = false
+ w.mutex.Unlock()
+
+ return false
}
+
+ first := w.startOutage()
+ cause := whatsappRedact(w.own, err.Error())
+ w.mutex.Unlock()
+
+ if first {
+ w.logger.Printf("first connect failed, retrying: %s", cause)
+ }
+
+ return true
+}
+
+// startOutage starts the shared outage time and notice timer once. The caller
+// holds the mutex. Its result tells whether this is the first failure.
+func (w *WhatsApp) startOutage() bool {
+ first := w.linked && (w.connected || w.disconnectedAt.IsZero())
+ if first {
+ w.disconnectedAt = w.clock()
+ w.disconnections++
+ disconnections := w.disconnections
+ w.timer = time.AfterFunc(w.noticeDelay, func() {
+ w.disconnectedLong(disconnections)
+ })
+ }
+
+ w.connected = false
+
+ return first
}
// close ends the connection and the timer of the notice, and stops all notices.
func (w *WhatsApp) close() {
w.mutex.Lock()
+
w.closed = true
if w.timer != nil {
w.timer.Stop()
return nil
}
- w.logger.Print("WhatsApp messages stop, because the phone logged out this device (run /whatsapp pair PHONE to link it again)")
+ w.logger.Print("logged out by the phone, run /whatsapp pair PHONE")
+
err := w.inbox.deliver(ctx, l, w.link(), true)
if err != nil {
return err
err = w.removeSession()
if err != nil {
- w.logger.Printf("the session of the logged out device stays on the disk, because its delete failed: %v", err)
+ w.logger.Printf("session delete failed: %v", err)
}
err = l.note("WhatsApp was unlinked from the phone.")
if err != nil {
- w.logger.Printf("the chat has no note of the logout, because its write failed: %v", err)
+ w.logger.Printf("chat note failed: %v", err)
}
w.broadcast("WhatsApp was unlinked from the phone. Run /whatsapp pair PHONE to link it again.")
// file.
func (w *WhatsApp) unlink(ctx context.Context, l *TurnLoop, answer func(text string)) error {
w.mutex.Lock()
+
linked := w.linked
client := w.client
w.mutex.Unlock()
if !linked {
answer("WhatsApp is not linked.")
+
return nil
}
}
var logoutErr error
+
if client != nil {
ctx, cancel := context.WithTimeout(ctx, whatsappLogoutTime)
defer cancel()
err = w.removeSession()
if err != nil {
answer("The unlink failed: " + w.redact(err.Error()))
+
return nil
}
- w.logger.Print("WhatsApp messages stop, because the user unlinked WhatsApp")
+ w.logger.Print("unlinked")
+
err = l.note("WhatsApp is unlinked.")
if err != nil {
- w.logger.Printf("the chat has no note of the unlink, because its write failed: %v", err)
+ w.logger.Printf("chat note failed: %v", err)
}
if client == nil || logoutErr != nil {
answer("WhatsApp is unlinked here, but the phone did not get the logout. In WhatsApp on your phone, open Linked devices and remove the device.")
+
return nil
}
// its files.
func (w *WhatsApp) removeSession() error {
w.mutex.Lock()
+
client := w.client
w.client = nil
w.linked = false
+ w.retrying = false
w.own = nil
w.connected = false
w.disconnectedAt = time.Time{}
}
var err error
+
if container != nil {
err = container.Close()
}
device, err := w.newDevice(ctx)
if err != nil {
answer("The pairing failed: " + err.Error())
+
return
}
if err != nil {
answer("The connection to WhatsApp failed: " + err.Error())
+
return
}
case item, open := <-qr:
if !open || item.Event != whatsmeow.QRChannelEventCode {
answer("WhatsApp did not start the pairing. Try again later.")
+
return
}
case <-ctx.Done():
code, err := client.PairPhone(ctx, phone, true, whatsmeow.PairClientChrome, "Chrome (Linux)")
if err != nil {
answer("WhatsApp refused the pairing: " + err.Error() + ". Check the phone number and run /whatsapp pair PHONE again.")
+
return
}
for {
var item whatsmeow.QRChannelItem
+
open := true
select {
case item, open = <-qr:
switch {
case !open || item.Event == whatsmeow.QRChannelTimeout.Event:
answer(whatsappPairExpired)
+
return
case item.Event == whatsmeow.QRChannelEventCode:
continue
case item.Event == whatsmeow.QRChannelSuccess.Event:
linked = true
+
w.linkedBy(client)
- w.logger.Print("WhatsApp is linked")
+ w.logger.Print("linked")
err = l.note("WhatsApp is linked.")
if err != nil {
- w.logger.Printf("the chat has no note of the link, because its write failed: %v", err)
+ w.logger.Printf("chat note failed: %v", err)
}
answer("WhatsApp is linked to +" + phone + ".")
return
default:
answer("The pairing failed: " + whatsappItemError(item) + ". Run /whatsapp pair PHONE again.")
+
return
}
}
// goes to the inbox. The names of the groups follow the events of the groups. A
// connection starts a catch-up of the inbox, which ends at OfflineSyncCompleted
// or after its catchupLimit. A disconnection keeps the time of its start while
-// the library tries again. After noticeDelay of a disconnection, all clients
-// get one notice, and they get one more when the connection comes back. A
-// disconnection that the library does not try again gives a notice at once.
+// Run or the library tries again. After noticeDelay of a disconnection, all
+// clients get one notice, and they get one more when the connection comes back.
+// A disconnection that the library does not try again gives a notice at once.
//
// The log of the daemon gets one line for each change of the connection of the
// linked device: connected, a failed first connection, a lost connection, and
-// connected again with the length of the outage. The retries of the library
-// between them log nothing.
+// connected again with the length of the outage. The retries of the library and
+// Run between them log nothing.
func (w *WhatsApp) handle(event any) bool {
switch event := event.(type) {
case *events.Message:
return true
case *events.JoinedGroup:
w.groups.set(event.JID.String(), event.Name)
+
return true
case *events.OfflineSyncCompleted:
w.inbox.endCatchup()
+
return true
case *events.Connected:
w.inbox.startCatchup()
}
var notice, line string
+
w.mutex.Lock()
+
switch event := event.(type) {
case *events.PairSuccess:
w.own = whatsappOwnIDs(event.ID.User, event.LID.User)
switch {
case !w.linked || w.connected:
case w.disconnectedAt.IsZero():
- line = "WhatsApp is connected, and new messages come in"
+ line = "connected"
default:
- line = "WhatsApp is connected again, after " + durationText(w.clock().Sub(w.disconnectedAt))
+ line = "connected again after " + durationText(w.clock().Sub(w.disconnectedAt))
}
w.connected = true
+ w.retrying = false
w.connectedAt = w.clock()
if w.timer != nil {
w.timer.Stop()
notice = "WhatsApp is connected again."
}
case *events.Disconnected:
- if w.linked && (w.connected || w.disconnectedAt.IsZero()) {
- line = "new WhatsApp messages wait, because the connection is lost (the next try is automatic)"
- if !w.connected {
- line = "new WhatsApp messages wait, because the first connection failed (the next try is automatic)"
+ connected := w.connected
+ if w.startOutage() {
+ line = "disconnected, retrying"
+ if !connected {
+ line = "first connect failed, retrying"
}
-
- w.disconnectedAt = w.clock()
- w.disconnections++
- disconnections := w.disconnections
- w.timer = time.AfterFunc(w.noticeDelay, func() {
- w.disconnectedLong(disconnections)
- })
}
-
- w.connected = false
case *events.LoggedOut:
+ w.retrying = false
select {
case w.logouts <- struct{}{}:
default:
}
case events.PermanentDisconnect:
+ w.retrying = false
if w.linked {
w.connected = false
w.noticed = true
notice = "WhatsApp is disconnected and does not connect again by itself: " + event.PermanentDisconnectDescription() + ". Restart the daemon to try again."
- line = "WhatsApp messages do not come, because the connection is lost and it is tried again only at a restart of the daemon: " + whatsappRedact(w.own, event.PermanentDisconnectDescription())
+ line = "disconnected for good, restart to retry: " + whatsappRedact(w.own, event.PermanentDisconnectDescription())
}
}
// disconnection with the number disconnections ended.
func (w *WhatsApp) disconnectedLong(disconnections int) {
w.mutex.Lock()
+
long := !w.closed && w.linked && !w.connected && !w.noticed && w.disconnections == disconnections
if long {
w.noticed = true
// broadcast gives text as a notice to all clients.
func (w *WhatsApp) broadcast(text string) {
w.mutex.Lock()
+
notify := w.notify
closed := w.closed
w.mutex.Unlock()
// name OneChat and a desktop icon only when the platform type is known.
func whatsappSetDeviceProps() {
store.SetOSInfo("OneChat", [3]uint32{0, 1, 0})
+
store.DeviceProps.PlatformType = waCompanionReg.DeviceProps_DESKTOP.Enum()
}
// whatsappNewClient returns the client of the library for device, with handle
-// as its event handler. The client tries again after a failed first connection,
-// acknowledges a message only after handle returns true, and downloads no old
-// history.
+// as its event handler. Run owns failed starting connections of linked devices,
+// so only an unlinked device enables the initial retry of the library for
+// pairing. The library still retries a lost connection. The client acknowledges
+// a message only after handle returns true, and downloads no old history.
func whatsappNewClient(device *store.Device, handle func(event any) bool) WhatsAppClient {
client := whatsmeow.NewClient(device, waLog.Noop)
- client.InitialAutoReconnect = true
+ client.InitialAutoReconnect = device.ID == nil
client.SynchronousAck = true
client.ManualHistorySyncDownload = true
client.AddEventHandlerWithSuccessStatus(handle)
// whatsappOwnIDs returns the own number and the own LID that are not empty.
func whatsappOwnIDs(ids ...string) []string {
var own []string
+
for _, id := range ids {
if id != "" {
own = append(own, id)