)
const (
- // instructionsFileName is the file of the user's instructions in the
- // directory of an agent.
- instructionsFileName = "instructions.md"
+ // agentInstructionsFileName is the file of the user's instructions in
+ // the directory of an agent.
+ agentInstructionsFileName = "instructions.md"
// agentIDBytes is the number of random bytes of an agent ID.
agentIDBytes = 16
)
-// AgentConfig holds the settings of the config.json of an agent. ID is random,
-// made once when the file is made, and never changes. The cache key comes from
-// the ID, so a rename keeps the prompt cache and two agents with one name do
-// not share a key. Workdir is the directory where the commands of the agent
-// run.
-type AgentConfig struct {
- Name string `json:"name"`
- ID string `json:"id"`
- Model string `json:"model"`
- Effort string `json:"effort"`
- Workdir string `json:"workdir"`
-}
-
-// Agent is one agent and its directory. The directory holds config.json, the
-// user's instructions in instructions.md, the chat, and the usage file.
-type Agent struct {
- dir string
- config AgentConfig
-}
-
// openAgent reads the config.json of the agent in dir. When the file does not
// exist, it makes the directory and writes the file with the defaults and a new
// ID. A missing field of an existing file takes the default, but the ID must be
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
+
err = decoder.Decode(&config)
if err == nil && !errors.Is(decoder.Decode(&struct{}{}), io.EOF) {
err = errors.New("data after the JSON object")
}, nil
}
+// Agent is one agent and its directory. The directory holds config.json, the
+// user's instructions in instructions.md, the chat, and the usage file.
+type Agent struct {
+ dir string
+ config AgentConfig
+}
+
+// CacheKey returns the prompt cache key of every model call of the agent.
+func (a *Agent) CacheKey() string {
+ return "onechat-" + a.config.ID
+}
+
+// Prompt returns the system prompt of the agent with the user's instructions
+// from instructions.md. It reads the file on each call, so a change applies at
+// the next call. A missing file means no instructions.
+func (a *Agent) Prompt() (string, error) {
+ instructions, err := a.instructions()
+ if err != nil {
+ return "", fmt.Errorf("read prompt instructions: %w", err)
+ }
+
+ path, err := filepath.Abs(filepath.Join(a.dir, agentInstructionsFileName))
+ if err != nil {
+ return "", fmt.Errorf("find instructions path: %w", err)
+ }
+
+ return prompt(a.config.Name, path, instructions), nil
+}
+
+// SubagentPrompt returns the system prompt of a subagent of the agent, with the
+// user's instructions as Prompt reads them.
+func (a *Agent) SubagentPrompt() (string, error) {
+ instructions, err := a.instructions()
+ if err != nil {
+ return "", err
+ }
+
+ return promptSubagent(a.config.Name, instructions), nil
+}
+
+// instructions reads the user's instructions from instructions.md. A missing
+// file means no instructions.
+func (a *Agent) instructions() (string, error) {
+ data, err := os.ReadFile(filepath.Join(a.dir, agentInstructionsFileName))
+ if err != nil && !errors.Is(err, os.ErrNotExist) {
+ return "", fmt.Errorf("read instructions: %w", err)
+ }
+
+ return string(data), nil
+}
+
+// AgentConfig holds the settings of the config.json of an agent. ID is random,
+// made once when the file is made, and never changes. The cache key comes from
+// the ID, so a rename keeps the prompt cache and two agents with one name do
+// not share a key. Workdir is the directory where the commands of the agent
+// run.
+type AgentConfig struct {
+ Name string `json:"name"`
+ ID string `json:"id"`
+ Model string `json:"model"`
+ Effort string `json:"effort"`
+ Workdir string `json:"workdir"`
+}
+
+// validate makes sure that each setting has a valid value.
+func (c AgentConfig) validate() error {
+ if c.Name == "" || strings.ContainsAny(c.Name, "\r\n") {
+ return errors.New("name must be one line of text")
+ }
+
+ id, err := hex.DecodeString(c.ID)
+ if err != nil || len(id) != agentIDBytes {
+ return fmt.Errorf("id must be %d hexadecimal digits", 2*agentIDBytes)
+ }
+
+ if c.Model == "" || c.Effort == "" {
+ return errors.New("agent needs a model and an effort")
+ }
+
+ if !filepath.IsAbs(c.Workdir) {
+ return fmt.Errorf("workdir %q is not an absolute path", c.Workdir)
+ }
+
+ return nil
+}
+
// createAgent writes the config.json of a new agent in dir with the defaults
// and a new ID.
func createAgent(dir string) (*Agent, error) {
Workdir: home,
}, nil
}
-
-// validate makes sure that each setting has a valid value.
-func (c AgentConfig) validate() error {
- if c.Name == "" || strings.ContainsAny(c.Name, "\r\n") {
- return errors.New("name must be one line of text")
- }
-
- id, err := hex.DecodeString(c.ID)
- if err != nil || len(id) != agentIDBytes {
- return fmt.Errorf("id must be %d hexadecimal digits", 2*agentIDBytes)
- }
-
- if c.Model == "" || c.Effort == "" {
- return errors.New("agent needs a model and an effort")
- }
-
- if !filepath.IsAbs(c.Workdir) {
- return fmt.Errorf("workdir %q is not an absolute path", c.Workdir)
- }
-
- return nil
-}
-
-// CacheKey returns the prompt cache key of every model call of the agent.
-func (a *Agent) CacheKey() string {
- return "onechat-" + a.config.ID
-}
-
-// Prompt returns the system prompt of the agent with the user's instructions
-// from instructions.md. It reads the file on each call, so a change applies at
-// the next call. A missing file means no instructions.
-func (a *Agent) Prompt() (string, error) {
- data, err := os.ReadFile(filepath.Join(a.dir, instructionsFileName))
- if err != nil && !errors.Is(err, os.ErrNotExist) {
- return "", fmt.Errorf("read instructions: %w", err)
- }
-
- return prompt(a.config.Name, string(data)), nil
-}