import (
"context"
- "encoding/json"
"errors"
"fmt"
+ "log"
"path/filepath"
- "strings"
"sync"
"time"
)
-// TurnClient sends model calls.
-type TurnClient interface {
- Create(ctx context.Context, request ModelRequest) (ModelResponse, error)
+// newTurnLoop returns the loop of agent with its memory, its subagents, and the
+// WhatsApp link and the schedules of its tools. Its calls go through client,
+// and notify gets each event. The clock gives the date of a turn. logger gets
+// the failed turns and the ends of the subagents.
+func newTurnLoop(agent *Agent, memory *Memory, subagents *Subagents, whatsapp *WhatsApp, schedules *Schedules, client ChainClient, clock func() time.Time, logger *log.Logger, notify func(Event)) (*TurnLoop, error) {
+ layout, err := loadViewLayout(filepath.Join(agent.dir, viewLayoutFileName))
+ if err != nil {
+ return nil, err
+ }
+
+ l := &TurnLoop{
+ agent: agent,
+ memory: memory,
+ client: client,
+ layout: layout,
+ clock: clock,
+ logger: logger,
+ notify: notify,
+ wake: make(chan struct{}, 1),
+ }
+
+ l.runs = &SubagentRuns{
+ agent: agent,
+ memory: memory,
+ subagents: subagents,
+ layout: layout,
+ client: client,
+ state: l.state,
+ report: l.Report,
+ note: l.note,
+ fail: l.fail,
+ logger: logger,
+ notify: notify,
+ running: make(map[string]*SubagentRun),
+ }
+
+ l.tools = &Toolbox{
+ log: l,
+ chat: memory,
+ subagents: subagents,
+ runs: l.runs,
+ whatsapp: whatsapp,
+ schedules: schedules,
+ workdir: agent.config.Workdir,
+ }
+
+ return l, nil
}
// Event tells the clients what the agent does as it happens. Kind is the kind
-// of a logged message (user, reply, tool, echo), or one of ready, busy, idle,
-// and error. ID is the ID of a logged message. Source names the client that
-// sent a user message, such as terminal or telegram, so that each client can
-// show the messages of the others.
+// of a logged message (user, reply, tool, echo, note, work), or one of ready,
+// busy, idle, error, and subagent, which tells that the subagent Text starts a
+// run. ID is the ID of a logged message. Source names the client that sent a
+// user message, such as terminal or telegram, so that each client can show the
+// messages of the others, or the subagent of a report. Status tells how the run
+// of a report ended: finished, stopped, or failed.
type Event struct {
Kind string `json:"kind"`
ID int `json:"id,omitempty"`
Text string `json:"text,omitempty"`
Source string `json:"source,omitempty"`
+ Status string `json:"status,omitempty"`
}
-// loop runs the turns of one agent. A user message goes to the log when it
+// TurnLoop runs the turns of one agent. A user message goes to the log when it
// comes, and it wakes the loop. A turn waits until every message before it is
-// summarized. Then its first request holds the prompt, the tools, and the
-// input of turnInput. The loop runs the tool calls of each response and sends
-// their results back, until a response has no tool call: the final answer.
-//
-// The view goes out as the messages of a viewLayout, so the first request of
-// a turn reads the view of the turn before from the prompt cache.
+// summarized. Then the turn runs a Chain whose first request holds the prompt,
+// the tools, and the input of turnInput.
//
-// Each later request of a turn begins with the whole input of the request
-// before it, then its output items, then the tool results. The output items
-// hold the reasoning with its encrypted content, because the calls do not
-// store it. So each request begins with all of the previous one and reads it
-// from the prompt cache. User messages that come during a turn join the next
-// request after the tool results. The replies, the tool calls, and the results
-// go to the log as they happen. The thoughts never do.
-type loop struct {
+// The view goes out as the messages of a ViewLayout, so the first request of a
+// turn reads the view of the turn before from the prompt cache. User messages
+// that come during a turn join the next request of its chain after the tool
+// results, and so do the reports of the subagents. The subagents run until the
+// loop ends.
+type TurnLoop struct {
agent *Agent
memory *Memory
- client TurnClient
- tools *toolbox
- layout *viewLayout
+ client ChainClient
+ tools *Toolbox
+ runs *SubagentRuns
+ layout *ViewLayout
clock func() time.Time
+ logger *log.Logger
notify func(Event)
wake chan struct{}
mutex sync.Mutex
pending []Message
cancel context.CancelFunc
+ failure error
}
-// functionCall holds the fields of a function call output item.
-type functionCall struct {
- Type string `json:"type"`
- Name string `json:"name"`
- Arguments string `json:"arguments"`
- CallID string `json:"call_id"`
-}
-
-// functionCallOutput is the input item with the result of a function call.
-type functionCallOutput struct {
- Type string `json:"type"`
- CallID string `json:"call_id"`
- Output string `json:"output"`
-}
-
-// newLoop returns the loop of agent with its memory. Its calls go through
-// client, and notify gets each event. The clock gives the date of a turn.
-func newLoop(agent *Agent, memory *Memory, client TurnClient, clock func() time.Time, notify func(Event)) (*loop, error) {
- layout, err := loadLayout(filepath.Join(agent.dir, layoutFileName))
+// Submit logs a user message from the client source and wakes the loop. The
+// message joins the next request: the first one of a new turn, or the next one
+// of a running turn.
+func (l *TurnLoop) Submit(source, text string) (Message, error) {
+ message, err := l.record("user", source, text)
if err != nil {
- return nil, err
+ return Message{}, err
}
- l := &loop{
- agent: agent,
- memory: memory,
- client: client,
- layout: layout,
- clock: clock,
- notify: notify,
- wake: make(chan struct{}, 1),
- }
+ l.mutex.Lock()
- l.tools = &toolbox{
- log: l,
- chat: memory,
- workdir: agent.config.Workdir,
+ l.pending = append(l.pending, message)
+ l.mutex.Unlock()
+
+ select {
+ case l.wake <- struct{}{}:
+ default:
}
- return l, nil
+ return message, nil
}
-// Submit logs a user message from the client source and wakes the loop. The
-// message joins the next request: the first one of a new turn, or the next one
-// of a running turn.
-func (l *loop) Submit(source, text string) (Message, error) {
- message, err := l.record("user", source, text)
+// Report logs the report text of the subagent name as a work message and tells
+// the clients, with the status of the run. Unless the subagent was stopped, the
+// report joins the waiting messages and wakes the loop, as a user message of
+// Submit does. A failed write stops the loop, because the log refuses all
+// writes after it.
+func (l *TurnLoop) Report(name, text, status string) {
+ message, err := l.Work(name, text, status)
+ switch {
+ case err != nil:
+ l.fail(fmt.Errorf("%w: %w", errChainLogWrite, err))
+ case status != subagentStopped:
+ l.Wake(message)
+ }
+}
+
+// Work logs text as a work message of source, such as the name of a subagent,
+// and tells the clients, with status. The message starts no turn until it goes
+// to Wake.
+func (l *TurnLoop) Work(source, text, status string) (Message, error) {
+ message, err := l.memory.Append("work", text)
if err != nil {
return Message{}, err
}
+ l.notify(Event{
+ Kind: "work",
+ ID: message.ID,
+ Text: text,
+ Source: source,
+ Status: status,
+ })
+
+ return message, nil
+}
+
+// Wake adds the logged messages to the waiting messages and wakes the loop
+// once, as a user message of Submit does. They join the first request of a new
+// turn together, or the next request of a running turn after the tool results.
+func (l *TurnLoop) Wake(messages ...Message) {
+ if len(messages) == 0 {
+ return
+ }
+
l.mutex.Lock()
- l.pending = append(l.pending, message)
+
+ l.pending = append(l.pending, messages...)
l.mutex.Unlock()
select {
case l.wake <- struct{}{}:
default:
}
+}
- return message, nil
+// StopSubagent ends the run of the subagent name and tells if it ran. Its
+// report is logged, but it starts no turn.
+func (l *TurnLoop) StopSubagent(name string) (bool, error) {
+ return l.runs.Stop(name)
}
// Interrupt ends the running turn. A running tool is killed, and the turn sends
// no further request.
-func (l *loop) Interrupt() bool {
+func (l *TurnLoop) Interrupt() bool {
l.mutex.Lock()
defer l.mutex.Unlock()
}
// Busy tells if a turn runs.
-func (l *loop) Busy() bool {
+func (l *TurnLoop) Busy() bool {
l.mutex.Lock()
defer l.mutex.Unlock()
// Append logs a message and tells the clients. The toolbox logs its calls and
// results through it.
-func (l *loop) Append(kind, text string) (Message, error) {
+func (l *TurnLoop) Append(kind, text string) (Message, error) {
return l.record(kind, "", text)
}
-// record logs a message and tells the clients, with the client source of a user
-// message.
-func (l *loop) record(kind, source, text string) (Message, error) {
- message, err := l.memory.Append(kind, text)
- if err != nil {
- return Message{}, err
- }
-
- l.notify(Event{
- Kind: kind,
- ID: message.ID,
- Text: text,
- Source: source,
- })
-
- return message, nil
-}
-
// Flush makes the log durable.
-func (l *loop) Flush(ctx context.Context) error {
+func (l *TurnLoop) Flush(ctx context.Context) error {
return l.memory.Flush(ctx)
}
-// Run runs a turn each time user messages wait, until ctx ends. It returns the
-// error of a failed log write, which stops the agent.
-func (l *loop) Run(ctx context.Context) error {
+// Run runs a turn each time user messages or reports wait, until ctx ends. It
+// returns the error of a failed log write, which stops the agent. At its start
+// it resumes the subagents that a stop of the daemon cut, and at its end it
+// ends the runs of the subagents and waits for them.
+func (l *TurnLoop) Run(ctx context.Context) error {
+ defer l.runs.Close()
+
+ err := l.runs.Resume(ctx)
+ if err != nil {
+ return fmt.Errorf("resume subagents: %w", err)
+ }
+
for {
for l.waiting() {
err := l.turn(ctx)
case <-ctx.Done():
return ctx.Err()
}
+
+ err := l.failed()
+ if err != nil {
+ return err
+ }
}
}
-// waiting tells if user messages wait for a request.
-func (l *loop) waiting() bool {
+// note logs a note and tells the clients. A note starts no turn.
+func (l *TurnLoop) note(text string) error {
+ _, err := l.record("note", "", text)
+
+ return err
+}
+
+// record logs a message and tells the clients, with the client source of a user
+// message.
+func (l *TurnLoop) record(kind, source, text string) (Message, error) {
+ message, err := l.memory.Append(kind, text)
+ if err != nil {
+ return Message{}, err
+ }
+
+ l.notify(Event{
+ Kind: kind,
+ ID: message.ID,
+ Text: text,
+ Source: source,
+ })
+
+ return message, nil
+}
+
+// waiting tells if user messages or reports wait for a request.
+func (l *TurnLoop) waiting() bool {
l.mutex.Lock()
defer l.mutex.Unlock()
return len(l.pending) > 0
}
-// take returns the user messages that wait for a request, and removes them.
-func (l *loop) take() []Message {
+// fail stops the loop with err.
+func (l *TurnLoop) fail(err error) {
l.mutex.Lock()
- defer l.mutex.Unlock()
- messages := l.pending
- l.pending = nil
+ l.failure = errors.Join(l.failure, err)
+ l.mutex.Unlock()
- return messages
+ select {
+ case l.wake <- struct{}{}:
+ default:
+ }
+}
+
+// failed returns the error of a failed write of a report.
+func (l *TurnLoop) failed() error {
+ l.mutex.Lock()
+ defer l.mutex.Unlock()
+
+ return l.failure
}
// turn runs one turn. A failed or interrupted model call ends the turn and
-// tells the clients. The messages of the turn stay in the log and the view, and
-// the next turn starts only with a new message, so a lasting failure such as a
-// needed login does not repeat. Only a failed log write is an error of turn.
-func (l *loop) turn(ctx context.Context) error {
+// tells the clients. A failure also goes to the logger, so that it is not lost
+// when no client is connected, but an interrupt does not. The messages of the
+// turn stay in the log and the view, and the next turn starts only with a new
+// message, so a lasting failure such as a needed login does not repeat. Only a
+// failed log write is an error of turn.
+func (l *TurnLoop) turn(ctx context.Context) error {
ctx, cancel := context.WithCancel(ctx)
defer cancel()
l.mutex.Lock()
+
l.cancel = cancel
l.mutex.Unlock()
defer func() {
l.mutex.Lock()
+
l.cancel = nil
l.mutex.Unlock()
}()
})
err := l.chain(ctx)
- if err != nil && !errors.Is(err, errLogWrite) {
+ if err != nil && !errors.Is(err, errChainLogWrite) {
+ if ctx.Err() == nil {
+ l.logger.Printf("turn failed: %v", err)
+ }
+
l.notify(Event{
Kind: "error",
Text: turnError(ctx, err),
return err
}
-// errLogWrite marks an error of a log write, which ends the loop.
-var errLogWrite = errors.New("log write failed")
-
// chain runs the request chain of a turn until the final answer.
-func (l *loop) chain(ctx context.Context) error {
+func (l *TurnLoop) chain(ctx context.Context) error {
messages := l.take()
if len(messages) == 0 {
return nil
return err
}
- input := turnInput(view, l.state(), messages)
- for turn := "first"; ; turn = "next" {
- response, err := l.client.Create(ctx, ModelRequest{
+ chain := &Chain{
+ client: l.client,
+ tools: l.tools,
+ request: ModelRequest{
Model: l.agent.config.Model,
Effort: l.agent.config.Effort,
Instructions: instructions,
- Tools: agentTools(),
- Input: input,
- Turn: turn,
- })
- if err != nil {
- return err
- }
-
- input, err = l.handle(ctx, input, response)
- if err != nil {
- return err
- }
-
- if len(input) == 0 {
- return nil
- }
+ Tools: promptTools(),
+ },
+ take: l.take,
}
-}
-
-// handle logs the replies of response and runs its tool calls. It returns the
-// input of the next request: input, the output items, the tool results, and
-// the user messages that came in the meantime. After the final answer it
-// returns no input.
-func (l *loop) handle(ctx context.Context, input []any, response ModelResponse) ([]any, error) {
- var outputs []any
- for _, raw := range response.Output {
- item, err := inputItem(raw)
- if err != nil {
- return nil, err
- }
- input = append(input, item)
+ _, err = chain.Run(ctx, turnInput(view, l.state(), messages))
- var call functionCall
- err = json.Unmarshal(raw, &call)
- if err != nil {
- return nil, fmt.Errorf("decode output item: %w", err)
- }
-
- switch call.Type {
- case "message":
- text, err := modelOutputText([]json.RawMessage{raw})
- if err != nil {
- return nil, err
- }
-
- text = strings.TrimSpace(text)
- if text == "" {
- continue
- }
-
- _, err = l.Append("reply", text)
- if err != nil {
- return nil, fmt.Errorf("%w: %w", errLogWrite, err)
- }
- case "function_call":
- output, err := l.tools.Call(ctx, call.Name, call.Arguments)
- if err != nil {
- return nil, fmt.Errorf("%w: %w", errLogWrite, err)
- }
-
- outputs = append(outputs, functionCallOutput{
- Type: "function_call_output",
- CallID: call.CallID,
- Output: output,
- })
- }
- }
+ return err
+}
- if len(outputs) == 0 {
- return nil, nil
- }
+// take returns the user messages that wait for a request, and removes them.
+func (l *TurnLoop) take() []Message {
+ l.mutex.Lock()
+ defer l.mutex.Unlock()
- input = append(input, outputs...)
- for _, message := range l.take() {
- input = append(input, modelUserMessage(message.Text))
- }
+ messages := l.pending
+ l.pending = nil
- return input, nil
+ return messages
}
// state returns the per-turn state: the end of the view, and the date and time
// of the turn.
-func (l *loop) state() string {
+func (l *TurnLoop) state() string {
return "</chat>\n\nNow: " + l.clock().Format("Monday 2006-01-02 15:04 -07:00")
}
+// turnError returns the text of the error that ended a turn.
+func turnError(ctx context.Context, err error) string {
+ if ctx.Err() != nil {
+ return "interrupted"
+ }
+
+ return err.Error()
+}
+
// turnInput returns the input of the first request of a turn, stable parts
// first: a user message for each view message, one with the per-turn state,
// and one for each new message, whole. The view leaves out the leaf lines of
return input
}
-
-// inputItem returns an output item as an input item for the next request. The
-// calls do not store their items, so the item goes back whole, without its id.
-func inputItem(raw json.RawMessage) (map[string]any, error) {
- var item map[string]any
- err := json.Unmarshal(raw, &item)
- if err != nil {
- return nil, fmt.Errorf("decode output item: %w", err)
- }
-
- delete(item, "id")
-
- return item, nil
-}
-
-// turnError returns the text of the error that ended a turn.
-func turnError(ctx context.Context, err error) string {
- if ctx.Err() != nil {
- return "interrupted"
- }
-
- return err.Error()
-}