package main import ( "bytes" "crypto/rand" "encoding/hex" "encoding/json" "errors" "fmt" "io" "os" "path/filepath" "slices" "strings" "golang.org/x/sys/unix" ) const ( // agentInstructionsFileName is the file of the user's instructions in // the directory of an agent. agentInstructionsFileName = "instructions.md" // agentIDBytes is the number of random bytes of an agent ID. agentIDBytes = 16 ) // openAgent reads the config.json of the agent in dir. When the file does not // exist, it makes the directory and writes the file with the defaults and a new // ID. A missing field of an existing file takes the default, but the ID must be // there. An unknown field is an error, so a typo does not become a silent // default. func openAgent(dir string) (*Agent, error) { err := os.MkdirAll(dir, 0o700) if err != nil { return nil, fmt.Errorf("create agent directory: %w", err) } path := filepath.Join(dir, "config.json") data, err := os.ReadFile(path) if errors.Is(err, os.ErrNotExist) { return createAgent(dir) } if err != nil { return nil, fmt.Errorf("read agent config: %w", err) } config, err := defaultAgentConfig() if err != nil { return nil, err } decoder := json.NewDecoder(bytes.NewReader(data)) decoder.DisallowUnknownFields() err = decoder.Decode(&config) if err == nil && !errors.Is(decoder.Decode(&struct{}{}), io.EOF) { err = errors.New("data after the JSON object") } if err == nil { err = config.validate() } if err != nil { return nil, fmt.Errorf("%s: %w", path, err) } return &Agent{ dir: dir, config: config, }, nil } // Agent is one agent and its directory. The directory holds config.json, the // user's instructions in instructions.md, the chat, and the usage file. type Agent struct { dir string config AgentConfig } // Images returns the shared data-directory image store, also for a child. func (a *Agent) Images() *ImageStore { root := a.dir if a.config.Parent != "" { root = filepath.Dir(filepath.Dir(root)) } return &ImageStore{dir: filepath.Join(filepath.Dir(root), imageDirName)} } // CacheKey returns the prompt cache key of every model call of the agent. func (a *Agent) CacheKey() string { return "onechat-" + a.config.ID } // Prompt returns the system prompt of the agent with the user's instructions // from instructions.md. It reads the file on each call, so a change applies at // the next call. A missing file means no instructions. func (a *Agent) Prompt() (string, error) { instructions, err := a.instructions() if err != nil { return "", fmt.Errorf("read prompt instructions: %w", err) } path, err := filepath.Abs(filepath.Join(a.dir, agentInstructionsFileName)) if err != nil { return "", fmt.Errorf("find instructions path: %w", err) } if a.config.Parent != "" { return promptChild(a.config.Name, a.config.Parent, a.config.Responsibility, path, instructions), nil } return prompt(a.config.Name, path, instructions), nil } // Tools returns the tools shared by the turns and compactions of this agent. A // child has no image output, WhatsApp, child creation, or route tools. func (a *Agent) Tools() []ModelTool { tools := promptTools() if a.config.Parent != "" { tools = slices.DeleteFunc(tools, func(tool ModelTool) bool { return strings.HasPrefix(tool.Name, "whatsapp_") || tool.Name == "image_show" || tool.Name == "agent_create" || tool.Name == "route" || tool.Name == "unroute" || tool.Name == "routes" }) } return tools } // Children reads the direct children in directory order. Each child needs an // existing config with its directory name and this agent as parent. Children // cannot have children. A missing children directory means no children. func (a *Agent) Children() ([]*Agent, error) { dir := filepath.Join(a.dir, "children") entries, err := os.ReadDir(dir) if errors.Is(err, os.ErrNotExist) { return nil, nil } if err != nil { return nil, fmt.Errorf("read children: %w", err) } if a.config.Parent != "" && len(entries) != 0 { return nil, errors.New("children cannot have children") } var children []*Agent keys := map[string]bool{a.CacheKey(): true} for _, entry := range entries { name := entry.Name() if !entry.IsDir() { return nil, fmt.Errorf("child %q must be a directory", name) } path := filepath.Join(dir, name) _, err = os.Stat(filepath.Join(path, "config.json")) if err != nil { return nil, fmt.Errorf("child %q config: %w", name, err) } child, err := openAgent(path) if err != nil { return nil, fmt.Errorf("open child %q: %w", name, err) } if child.config.Name != name || child.config.Parent != a.config.Name { return nil, fmt.Errorf("child %q needs name %q and parent %q", name, name, a.config.Name) } if child.config.Name == a.config.Name || keys[child.CacheKey()] { return nil, fmt.Errorf("child %q must have its own name and ID", name) } keys[child.CacheKey()] = true _, err = child.Children() if err != nil { return nil, fmt.Errorf("read child %q: %w", name, err) } children = append(children, child) } return children, nil } // CreateChild writes a new direct child with its own ID and the model, effort, // and working directory of the root. Child and subagent names share a // namespace. The config is complete before an atomic rename publishes the // child. Preparation stays outside children, so an interrupted write cannot // stop startup. func (a *Agent) CreateChild(name, responsibility string, subagents *Subagents) (_ *Agent, err error) { if a.config.Parent != "" { return nil, errors.New("only the root can create children") } if !agentChildNameValid(name) { return nil, errors.New("name must have 2 to 32 ASCII letters and start with a capital letter") } if name == a.config.Name { return nil, errors.New("the name is already used by the root") } responsibility = strings.TrimSpace(responsibility) if responsibility == "" { return nil, errors.New("responsibility must not be empty") } err = subagents.Reserve(name) if err != nil { return nil, fmt.Errorf("reserve child name: %w", err) } published := false defer func() { if !published { subagents.Release(name) } }() staged, err := os.MkdirTemp(a.dir, ".child-*") if err != nil { return nil, fmt.Errorf("prepare child directory: %w", err) } defer func() { cleanupErr := os.RemoveAll(staged) if cleanupErr != nil { err = errors.Join(err, fmt.Errorf("remove prepared child: %w", cleanupErr)) } }() config := a.config config.Name = name config.ID = "" config.Parent = a.config.Name config.Responsibility = responsibility child, err := writeAgent(staged, config) if err != nil { return nil, fmt.Errorf("write child: %w", err) } dir := filepath.Join(a.dir, "children") err = os.MkdirAll(dir, 0o700) if err != nil { return nil, fmt.Errorf("create children directory: %w", err) } dir = filepath.Join(dir, name) err = unix.Renameat2(unix.AT_FDCWD, staged, unix.AT_FDCWD, dir, unix.RENAME_NOREPLACE) if err != nil { return nil, fmt.Errorf("publish child directory: %w", err) } published = true child.dir = dir return child, nil } // SubagentPrompt returns the system prompt of a subagent of the agent, with the // user's instructions as Prompt reads them. func (a *Agent) SubagentPrompt() (string, error) { instructions, err := a.instructions() if err != nil { return "", err } return promptSubagent(a.config.Name, instructions), nil } // instructions reads the user's instructions from instructions.md. A missing // file means no instructions. func (a *Agent) instructions() (string, error) { data, err := os.ReadFile(filepath.Join(a.dir, agentInstructionsFileName)) if err != nil && !errors.Is(err, os.ErrNotExist) { return "", fmt.Errorf("read instructions: %w", err) } return string(data), nil } // AgentConfig holds the settings of the config.json of an agent. ID is random, // made once when the file is made, and never changes. The cache key comes from // the ID, so a rename keeps the prompt cache and two agents with one name do // not share a key. Workdir is the directory where the commands of the agent // run. Responsibility and Parent are set together for a child agent. type AgentConfig struct { Name string `json:"name"` ID string `json:"id"` Model string `json:"model"` Effort string `json:"effort"` Workdir string `json:"workdir"` Responsibility string `json:"responsibility,omitempty"` Parent string `json:"parent,omitempty"` } // validate makes sure that each setting has a valid value. func (c AgentConfig) validate() error { if c.Name == "" || strings.ContainsAny(c.Name, "\r\n") { return errors.New("name must be one line of text") } id, err := hex.DecodeString(c.ID) if err != nil || len(id) != agentIDBytes { return fmt.Errorf("id must be %d hexadecimal digits", 2*agentIDBytes) } if c.Model == "" || c.Effort == "" { return errors.New("agent needs a model and an effort") } if (strings.TrimSpace(c.Responsibility) == "") != (c.Parent == "") { return errors.New("a child needs both responsibility and parent") } if strings.ContainsAny(c.Parent, "\r\n") { return errors.New("parent must be one line of text") } if !filepath.IsAbs(c.Workdir) { return fmt.Errorf("workdir %q is not an absolute path", c.Workdir) } return nil } // agentChildNameValid accepts one word of 2 to 32 ASCII letters with an initial // capital letter. Child names describe their area. func agentChildNameValid(name string) bool { if len(name) < 2 || len(name) > 32 || name[0] < 'A' || name[0] > 'Z' { return false } for i := 1; i < len(name); i++ { letter := name[i] if (letter < 'A' || letter > 'Z') && (letter < 'a' || letter > 'z') { return false } } return true } // createAgent writes the config.json of a new agent in dir with the defaults // and a new ID. func createAgent(dir string) (*Agent, error) { config, err := defaultAgentConfig() if err != nil { return nil, err } return writeAgent(dir, config) } // writeAgent gives config a new ID and writes it in dir. func writeAgent(dir string, config AgentConfig) (*Agent, error) { id := make([]byte, agentIDBytes) _, err := rand.Read(id) if err != nil { return nil, fmt.Errorf("make agent ID: %w", err) } config.ID = hex.EncodeToString(id) data, err := json.MarshalIndent(config, "", " ") if err != nil { return nil, fmt.Errorf("encode agent config: %w", err) } err = writeFileAtomic(filepath.Join(dir, "config.json"), append(data, '\n')) if err != nil { return nil, fmt.Errorf("write agent config: %w", err) } return &Agent{ dir: dir, config: config, }, nil } // defaultAgentConfig returns the settings of a new agent, without an ID. The // commands run in the home directory of the user. func defaultAgentConfig() (AgentConfig, error) { home, err := os.UserHomeDir() if err != nil { return AgentConfig{}, fmt.Errorf("find working directory: %w", err) } return AgentConfig{ Name: "OneChat", Model: "gpt-6.1-sol", Effort: "medium", Workdir: home, }, nil }