X-Git-Url: http://git.giacomolli.uk/onechat/blobdiff_plain/d7a967f43fae27bcabc6072da3b5a2f923d47764..53c6c8a5a17e2dfc8bd3ff02ab99d29d709dda2f:/whatsapp.go diff --git a/whatsapp.go b/whatsapp.go index 40729d8..e02e8c6 100644 --- a/whatsapp.go +++ b/whatsapp.go @@ -65,6 +65,13 @@ const ( // gets a notice. whatsappNoticeDelay = 10 * time.Minute + // whatsappRetryDelay is the first wait after a failed starting + // connection. + whatsappRetryDelay = 2 * time.Second + + // whatsappRetryLimit is the longest wait between starting connections. + whatsappRetryLimit = 5 * time.Minute + // whatsappRequests is the number of pair and unlink commands that can // wait for Run. whatsappRequests = 8 @@ -187,6 +194,7 @@ type WhatsApp struct { own []string notify func(Event) connected bool + retrying bool connectedAt time.Time disconnectedAt time.Time disconnections int @@ -198,18 +206,41 @@ type WhatsApp struct { // Run connects a linked device, logs the closed batches in l, runs the pair and // unlink commands, and handles a logout from the phone, until ctx ends. Its // notes go to the log of l, and notify gets the notices for all clients. A -// failed first connection is logged, and the library tries again when the -// failure is one of the network. Run returns the error of a write of the log or -// of the state file, which stops the daemon, because then messages would be -// lost. +// failed first connection starts the same outage notice as a lost connection. A +// timer in the select retries it with a doubled wait from 2 seconds to 5 +// minutes, without a retry goroutine or a wait that blocks commands or the +// inbox. A connection, unlink, logout, pair command, or ctx end stops retries. +// The library owns retries after a connection opens. Run returns the error of a +// write of the log or of the state file, which stops the daemon, because then +// messages would be lost. func (w *WhatsApp) Run(ctx context.Context, l *TurnLoop, notify func(Event)) error { w.mutex.Lock() w.notify = notify linked := w.linked + w.retrying = linked w.mutex.Unlock() - if linked { - w.connect(ctx) + timer := time.NewTimer(whatsappRetryDelay) + timer.Stop() + defer timer.Stop() + + var retry <-chan time.Time + delay := whatsappRetryDelay + connect := func() { + retry = nil + if w.connect(ctx) { + timer.Reset(delay) + retry = timer.C + delay = min(2*delay, whatsappRetryLimit) + } + } + + stopRetry := func() { + timer.Stop() + retry = nil + w.mutex.Lock() + w.retrying = false + w.mutex.Unlock() } var pairing sync.WaitGroup @@ -220,6 +251,10 @@ func (w *WhatsApp) Run(ctx context.Context, l *TurnLoop, notify func(Event)) err w.close() }() + if linked { + connect() + } + for { err := w.inbox.deliver(ctx, l, w.link(), false) if err != nil { @@ -233,12 +268,16 @@ func (w *WhatsApp) Run(ctx context.Context, l *TurnLoop, notify func(Event)) err return err case <-w.inbox.wake: case <-w.inbox.due(): + case <-retry: + connect() case <-w.logouts: + stopRetry() err = w.loggedOut(ctx, l) if err != nil { return err } case request := <-w.requests: + stopRetry() cancel() pairing.Wait() cancel = func() {} @@ -396,17 +435,59 @@ func (w *WhatsApp) link() WhatsAppLink { } } -// connect makes the client of the linked device and connects it. -func (w *WhatsApp) connect(ctx context.Context) { +// connect tries the starting connection of the linked device with one client. +// It returns whether Run must retry. A failed call starts the shared outage +// state and logs its redacted cause once, because a returned ConnectContext +// error does not emit Disconnected. Connected logs recovery after +// authentication. +func (w *WhatsApp) connect(ctx context.Context) bool { w.mutex.Lock() - w.client = w.newClient(w.device, w.handle) + if ctx.Err() != nil || !w.linked || !w.retrying || w.closed { + w.mutex.Unlock() + return false + } + + if w.client == nil { + w.client = w.newClient(w.device, w.handle) + } + client := w.client w.mutex.Unlock() err := client.ConnectContext(ctx) - if err != nil { - w.logger.Printf("connect failed, restart to retry: %s", w.redact(err.Error())) + w.mutex.Lock() + if err == nil || ctx.Err() != nil || !w.retrying || !w.linked { + w.retrying = false + w.mutex.Unlock() + return false } + + first := w.startOutage() + cause := whatsappRedact(w.own, err.Error()) + w.mutex.Unlock() + if first { + w.logger.Printf("first connect failed, retrying: %s", cause) + } + + return true +} + +// startOutage starts the shared outage time and notice timer once. The caller +// holds the mutex. Its result tells whether this is the first failure. +func (w *WhatsApp) startOutage() bool { + first := w.linked && (w.connected || w.disconnectedAt.IsZero()) + if first { + w.disconnectedAt = w.clock() + w.disconnections++ + disconnections := w.disconnections + w.timer = time.AfterFunc(w.noticeDelay, func() { + w.disconnectedLong(disconnections) + }) + } + + w.connected = false + + return first } // close ends the connection and the timer of the notice, and stops all notices. @@ -514,6 +595,7 @@ func (w *WhatsApp) removeSession() error { client := w.client w.client = nil w.linked = false + w.retrying = false w.own = nil w.connected = false w.disconnectedAt = time.Time{} @@ -695,14 +777,14 @@ func (w *WhatsApp) linkedBy(client WhatsAppClient) { // goes to the inbox. The names of the groups follow the events of the groups. A // connection starts a catch-up of the inbox, which ends at OfflineSyncCompleted // or after its catchupLimit. A disconnection keeps the time of its start while -// the library tries again. After noticeDelay of a disconnection, all clients -// get one notice, and they get one more when the connection comes back. A -// disconnection that the library does not try again gives a notice at once. +// Run or the library tries again. After noticeDelay of a disconnection, all +// clients get one notice, and they get one more when the connection comes back. +// A disconnection that the library does not try again gives a notice at once. // // The log of the daemon gets one line for each change of the connection of the // linked device: connected, a failed first connection, a lost connection, and -// connected again with the length of the outage. The retries of the library -// between them log nothing. +// connected again with the length of the outage. The retries of the library and +// Run between them log nothing. func (w *WhatsApp) handle(event any) bool { switch event := event.(type) { case *events.Message: @@ -738,6 +820,7 @@ func (w *WhatsApp) handle(event any) bool { } w.connected = true + w.retrying = false w.connectedAt = w.clock() if w.timer != nil { w.timer.Stop() @@ -748,27 +831,21 @@ func (w *WhatsApp) handle(event any) bool { notice = "WhatsApp is connected again." } case *events.Disconnected: - if w.linked && (w.connected || w.disconnectedAt.IsZero()) { + connected := w.connected + if w.startOutage() { line = "disconnected, retrying" - if !w.connected { + if !connected { line = "first connect failed, retrying" } - - w.disconnectedAt = w.clock() - w.disconnections++ - disconnections := w.disconnections - w.timer = time.AfterFunc(w.noticeDelay, func() { - w.disconnectedLong(disconnections) - }) } - - w.connected = false case *events.LoggedOut: + w.retrying = false select { case w.logouts <- struct{}{}: default: } case events.PermanentDisconnect: + w.retrying = false if w.linked { w.connected = false w.noticed = true @@ -862,12 +939,13 @@ func whatsappSetDeviceProps() { } // whatsappNewClient returns the client of the library for device, with handle -// as its event handler. The client tries again after a failed first connection, -// acknowledges a message only after handle returns true, and downloads no old -// history. +// as its event handler. Run owns failed starting connections of linked devices, +// so only an unlinked device enables the initial retry of the library for +// pairing. The library still retries a lost connection. The client acknowledges +// a message only after handle returns true, and downloads no old history. func whatsappNewClient(device *store.Device, handle func(event any) bool) WhatsAppClient { client := whatsmeow.NewClient(device, waLog.Noop) - client.InitialAutoReconnect = true + client.InitialAutoReconnect = device.ID == nil client.SynchronousAck = true client.ManualHistorySyncDownload = true client.AddEventHandlerWithSuccessStatus(handle)